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My friends at Big Robot have just announced the pre-order of their tweedpunk British indie STALKER “Sir, You Are Being Hunted.”
I’m excited by this. Jim and I are people who bounce stuff off each other, and Sir is basically Jim’s half of the cultural conversation which lead me to do things like MANCHESTER GODS and SINISTER.
Excites!
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So, Big Robot’s tweedpunk STALKER asks for your money.
This is one I love. Rossignol and I chew over this sort of stuff a lot. With MANCHESTER GODS and SINISTER you saw my half of my conversation about Britain. With this, you’ll get to see Jim’s.
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The debut trailer of Big Robot’s exciting seeming SIR, YOU ARE BEING HUNTED. Splendid Hammer-horror riffing, excellent music, British-STALKER-isms and Jim’s half of our continuing nature of British Identity debate (For my half, see Manchester Gods/Sinister)
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“Hunted is set in a recognisably British landscape. Its inhabitants are a mockery of the aristocratic country gent and his ecosystem. Robots that ape tea-drinking, poachers that lurk in reed-beds, and red-eyed hounds that patrol the moor: these are the things you will be dealing with as you fight for survival. The game gathers up elements of my favourite things: exploration, AI interaction, survival, robots, hot drinks, and blends them into a rich pixelly pulp. (A “British indie S.T.A.L.K.E.R.” might have been something we said in the design meetings…)”
My good friend Jim Rossignol’s company BIG ROBOT has announced Sir, You Are Being Hunted. Even without the connection, I’d be looking forward to this anyway. It’s exactly the sort of thing I wish came from the Indie scene more. With the connection, it seems that Jim’s making public his half of the conversation which I exposed in my reimagining of Mister Sinister and the forthcoming Manchester Gods in JIM. More like this.